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■ About Bakes on Mesh
BoM (Bakes on Mesh) is a new avatar texture workflow introduced by Linden Lab in 2019.
The bones are fortified by Fitted Mesh and Bento, but this is the first time that the
avatar-mounted texture workflow has changed since the introduction of the mesh.
BoM does not require a mesh layer for makeup, so it is also effective in reducing the load.
In addition, the texture of 1024 pixels is displayed as it is.
* Eye texture size is limited to 512 pixels.
The change of makeup does not require appliers and is done by tattoo layer.
BoM supports the parts (head and eyes) prepared as SL system avatars, but does not
support other parts. Therefore, in this product, the method of changing the texture differs between the BoM-adapted part (head and eyes) and other parts.
■ Package Contents
・ S @ R BoM Head w001
・ S @ R BoM Eye
・ S @ R Teeth
・ S @ R Setting HUD
・ S @ R Animation HUD
・ S @ R Face Light
・ Facial expression gestures
■ About HUD
Two kinds of HUD are enclosed with this product.
1. Animation HUD
Contains functions that are used relatively frequently, such as facial expression animation.
2. Setting HUD
Features that you don't use often, such as customizing your avatar.
■ HUD movement
The maximized HUD can be moved anywhere on the screen with the left mouse button. Please use it by moving it out of the way.
■ About update
When we update the product, we will send you the updated product. If you do not receive the updated product, or if the product is damaged. You can receive the updated product by touching the update terminal vendor of the shop.
■ Notes on installation
・ Check if your viewer supports BoM.
・ If you are wearing an alpha layer to cover the head and eyes of the system avatar,
remove it.
■ How to change skin
Skin changes are made using skin layers. This is the same as changing the system
avatar's skin
This product also includes multiple DEMO skin layers. Double-click the skin layer from the
inventory and try the skin change method.
* Product skin is not included in this product. Please purchase separately.
■ How to change eye texture
Use the eye layer to change the eye texture. This method is the same as changing the
system avatar's eye texture. This product includes multiple eye layers for demonstration.
Double click on the pupil layer from the inventory to see how to change the eye texture.
* Product version of eye layer is not included in this product. Please purchase separately.
■ How to change makeup
Use the tattoo layer to add or change makeup. This method is the same as the system
avatar makeup method. This product includes several demo tattoo layers.
Double click on any tattoo layer from your inventory and try out the makeup changes.
* This product does not include the commercial version of the makeup layer.
Please purchase separately.
■ About the color addition function of the tattoo layer
When the tattoo layer enters edit mode, you can change the hierarchical relationship of
the layers. This relationship directly affects the texture display.
By clicking the spanner mark on the right end, you can enter the detailed editing mode
and use the function to add color.
Please enjoy various makeup using this function.
[High resolution (HD) Eyebrows]
HD Eyebrow allows you to use a higher resolution eyebrow texture than the tattoo layer.
[HD Eyebrows may disappear when wearing hair]
HD eyebrows use transparent textures, which may cause transparent interference with
some hair. In that case, turn off the HD eyebrows and use the eyebrows on the tattoo
layer.
[About HD eyebrow editing function]
To edit the system avatar's eyebrows, go to Appearance Editing Hair.
For HD eyebrows, in addition to the system avatar's eyebrow editing function,
you can also edit the position, scale, and angle of the eyebrow texture from the HUD.
[About eyebrow color addition function]
HD eyebrows can be colored with the TINT button on the HUD.
For tattoo layer eyebrows,you can add color from the tattoo layer TINT button.
* When using dark eyebrows, the effect may not be displayed even if you use the color
addition function.
■ Eye direction
【Permanent eye direction correction】
If you want to change the direction of your avatar's eyes, you can adjust it from Setting
HUD> Skin / Teeth / Ears / Eyes / Lashes tab> EYS> TEXTURE OFFSET.
Please move the displayed eye up, down, left and right. Your avatar's eyes will follow it. To reset, press the RESET button.
[Temporary eye direction correction]
If you want to change your gaze temporarily for taking screenshots etc., please adjust
Animation HUD> Eyes. Press the RELEASE button to restore.
■ About tears
When you press the Tears button on the Animation HUD> Animation tab, tears flow.
To stop, press the same button.
■ Eyebrow length, transparency and color
These can be adjusted from Setting HUD> Skin / Teeth / Ears / Eyes / Lashes tab.
* When using dark eyelashes, the effect may not appear even if you use the color addition function.
■ Reset to factory default
Press the “Return button” to return the individual settings to the factory settings.
■ About Facial expression gestures
The animation applied to this gesture is the same as the animation set in the
Expression tab of the Animation HUD. Since it is set to be editable,
please use it to customize the trigger etc. to your liking.
■ Setting HUD button
● SKIN TINT >>> Add skin color
● SKIN SHINE >>> Skin shine
● TEETH SHINE >>> Shine of teeth
● EARS ANGLE >>> Ear angle
● UPPERLASHES 、 LOWERLASHES
TINT >>> Add color
LENGTH >>> Change length
TRANSPARENCY >>> Transparency change
● EYES
SIZE >>> size of iris
GLOSSINESS >>> Eye brightness
INTENSITY >>> INTENSITY
EYEBALL SHADOW >>> The darkness of the eyelids falling on the white eyes
TEXTURE OFFSET >>> Permanent eye direction
● LACRIMAL CARUNCLE COLOR >>> Color of the inner part of the eye (inner eye angle)
● SHOW / HIDE
Scalp >>> back of head (display / non-display)
Right Ear >>> Right ear (display / non-display)
Left Ear >>> Left ear (display / non-display)
● HD EYEBROWS
A / B / C / D >>> Select the type of HD eyebrows
TRANSPARENCY >>> Transparency
TINT >>> Add color
Position >>> Position of eyebrows
Scale >>> Aspect ratio of eyebrows
Angle >>> Angle of eyebrows
RESET >>> Reset first
● Movie Manual >>> Link to the video manual of Youtube
● Q & A Manual >>> HP Q & A, link to manual
● Reset To Default >>> Reset everything to default
● Applier name display of current texture
Indication of which applier the applied texture is applied from
● Kill Script
Delete all scripts
● Skin & Makeup Developers List
Displays the list of shops that produce skins and makeup for S @ R BoM Head w001 (reported to our shop).
■ Animation HUD button
Animation Tab
・ Head Bone
Select whether or not to have the neck movement of the animation to play.
・ Tears
Control ON / OFF to tears.
Expression Tab
・ One Time
The selected Expression is played only once.
・ Every 30 Seconds
The selected Expression is played every 30 seconds.
・ Every 60 Seconds
ExpressThe selected Expression is played every 60 seconds.
Eye Angle Tab
Used for gaze direction control, screenshots, etc.
・ Release
Open your eyes.
Setting Tab
・ Chat
Move your mouth during chat (choose from 3 movements)
* Animation and expression movements take precedence.
・ Blink
Select the blinking animation (choose from 3 movements)
* Animation and expression movements take precedence.
・ Mouth
Choose how to open your mouth (choose from 6 levels)
* Animation and expression movements take precedence.
・ Eyelids
Select how to open your eyes (select from 6 levels, 02 ~ 06 with blink)
*Attention
When editing the avatar shape, if you adjust the way the eyes open by changing the shape value, the closed upper eyelids and lower eyelids will close when closing the eyes, or the eyes will not close completely May be as follows. In such cases, it is recommended that you use this function to adjust the eye opening without changing the shape value.
However, this function will overwrite the movement of the upper eyelids of animations and expressions, so it is necessary to consider the introduction.
Here are some suitable shape values to use this feature:
Eye size: 46
Eye Opening: 38
Upper Eyelids Fold: 45
Eye Bags: 42
Puffy Eyelids: 50
・ Face Light
Set the brightness of the face light (select from 3 levels)
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